The New "Trait" System Gives Equipment a Random Effect!



Introducing the new 'Trait' system, where monster drops now have a chance to come with a random ability.
Additionally, a "Trait Transfer" feature has been added, allowing the trait on one piece of equipment to be transferred to another.

★:Trait

★:Trait Transfer

Use "Radiant Chance" to Increase Your Trait Transfer Success Rate!

Use "Magic Hammer" to Raise the Level of "Radiant Chance"!

★:Notes

Trait



Equipment dropped by monsters may now come with a "trait".

A "trait" may grant an effect that is the same as that on normal equipment, or a completely different effect.
Players with any active 30-Day Ticket (Bag Expansion/Standard Ticket/Leveling Ticket) will have their name registered when equipment receives a Tier 3 or higher tier trait.

*Additional gear and special gear will not have a trait.

Equipment Dropped by Field Monsters

・Up to Tier 4 traits can be obtained from field monsters (including bosses).
・Tier 4 traits are available from monsters of level 100 or higher.

Equipment Dropped from Boss Battles

The maximum tier depends on the difficulty level selected.
DifficultyThe maximum tier
EasyUp to Tier 1
NormalUp to Tier 2
HardUp to Tier 3
NightmareTier 4 is included for Lv100 and above.
UltimateTier 5 is included for Lv200 and above.


Equipment from Treasure Chests and Exchanges

Depending on the equipment obtained, it may have a trait up to Tier 4.

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Trait Transfer



"Trait Transfer" has been added. You can use Spinas to transfer a trait to another piece of equipment at the blacksmith.
You can use this feature from Blacksmith > Customize Equipment > Trait Transfer.

The success rate of trait transfer is 100% when transferring a trait to the same item; however, it is 10% lower when transferring to a different item.

*Trait transfer between different equipment types, for example from a one-handed sword to a bow, is not possible.

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Use "Radiant Chance" to Increase Your Trait Transfer Success Rate!


When a trait transfer fails, the trait "Radiant Chance Lv1" is granted, increasing the success rate of the next transfer by 10%.
Failing trait transfer consecutively can increase the level of "Radiant Chance", potentially reaching up to Lv9.

"Radiant Chance" can also be transferred to another piece of equipment.
Grant leveled-up "Radiant Chance" to the equipment to increase trait transfer success!

*If the trait on the equipment used as material is "Radiant Chance" and the transfer fails, then its level will drop to 1.
*When performing a transfer between items with "Radiant Chance", the success rates are combined, but the level will only increase by 1.

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Use "Magic Hammer" to Raise the Level of "Radiant Chance"!

"Magic Hammer" can be used to intentionally make a transfer fail (0% success) to raise the level of "Radiant Chance".
"Magic Hammer" decreases the success rate differently depending on its grade, and higher-grade hammers allow greater level increases in "Radiant Chance".

ItemSuccess Rate Decrease per Item"Radiant Chance" Level Increase
Magic Hammer-10%The level increases by 1 each time.
*Same as usual tranfer
Super Magic Hammer-30%The level increases by 2.
Hyper Magic Hammer-70%The level increases by 3.
Orb - Magic Hammer-100%The level increases by 3.


*When performing a transfer with "Magic Hammers" of different grades, the level increase will be a random value between the lowest and highest values of the hammers used.
Ex: Using 1 "Magic Hammer" + 1 "Super Magic Hammer" will randomly increase the level of "Radiant Chance" by 1 or 2.

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Notes


*In-game description will be adjusted at a later date.

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