The New "Trait" System Gives Equipment a Random Effect!
Introducing the new 'Trait' system, where monster drops now have a chance to come with a random ability.
Additionally, a "Trait Transfer" feature has been added, allowing the trait on one piece of equipment to be transferred to another.
Equipment dropped by monsters may now come with a "trait".
A "trait" may grant an effect that is the same as that on normal equipment, or a completely different effect.
Players with any active 30-Day Ticket (Bag Expansion/Standard Ticket/Leveling Ticket) will have their name registered when equipment receives a Tier 3 or higher tier trait.
*Additional gear and special gear will not have a trait.
Equipment Dropped by Field Monsters
・Up to Tier 4 traits can be obtained from field monsters (including bosses).
・Tier 4 traits are available from monsters of level 100 or higher.
Equipment Dropped from Boss Battles
The maximum tier depends on the difficulty level selected.
Difficulty
The maximum tier
Easy
Up to Tier 1
Normal
Up to Tier 2
Hard
Up to Tier 3
Nightmare
Tier 4 is included for Lv100 and above.
Ultimate
Tier 5 is included for Lv200 and above.
Equipment from Treasure Chests and Exchanges
Depending on the equipment obtained, it may have a trait up to Tier 4.
"Trait Transfer" has been added. You can use Spinas to transfer a trait to another piece of equipment at the blacksmith.
You can use this feature from Blacksmith > Customize Equipment > Trait Transfer.
The success rate of trait transfer is 100% when transferring a trait to the same item; however, it is 10% lower when transferring to a different item.
*Trait transfer between different equipment types, for example from a one-handed sword to a bow, is not possible.
Use "Radiant Chance" to Increase Your Trait Transfer Success Rate!
When a trait transfer fails, the trait "Radiant Chance Lv1" is granted, increasing the success rate of the next transfer by 10%.
Failing trait transfer consecutively can increase the level of "Radiant Chance", potentially reaching up to Lv9.
"Radiant Chance" can also be transferred to another piece of equipment.
Grant leveled-up "Radiant Chance" to the equipment to increase trait transfer success!
*If the trait on the equipment used as material is "Radiant Chance" and the transfer fails, then its level will drop to 1.
*When performing a transfer between items with "Radiant Chance", the success rates are combined, but the level will only increase by 1.
Use "Magic Hammer" to Raise the Level of "Radiant Chance"!
"Magic Hammer" can be used to intentionally make a transfer fail (0% success) to raise the level of "Radiant Chance".
"Magic Hammer" decreases the success rate differently depending on its grade, and higher-grade hammers allow greater level increases in "Radiant Chance".
Item
Success Rate Decrease per Item
"Radiant Chance" Level Increase
Magic Hammer
-10%
The level increases by 1 each time. *Same as usual tranfer
Super Magic Hammer
-30%
The level increases by 2.
Hyper Magic Hammer
-70%
The level increases by 3.
Orb - Magic Hammer
-100%
The level increases by 3.
*When performing a transfer with "Magic Hammers" of different grades, the level increase will be a random value between the lowest and highest values of the hammers used.
Ex: Using 1 "Magic Hammer" + 1 "Super Magic Hammer" will randomly increase the level of "Radiant Chance" by 1 or 2.